Post by Eileen on Sept 19, 2014 14:36:46 GMT -7
Alrighty!
So as some of you may already know. There are different units when it comes to Peacekeepers. So far the only known ones are the travelling PKs who escort people to and from the Capitol and between districts (Dominic/Arram). But there are other units as well. Check out this link: Peacekeeper Units
I am putting out an add for Unit 3-1 (Special Operation Unit/ SOU). This will comprise of a 5 man team. It's a small unit... But because it's only 5 people, that means that they are ONE of the best of the best! Think special task force. Think rangers. Think operatives. Whatever. This units main mission is to quash rebellions and infiltrate the rebels. This team was first created 73 years ago (since the beginning of THG).
Here's how I want the makeup of the team to be.
3 men.
2 women.
1 leader who's been in the longest. 1 newbie just starting out, probably started last year. The rest is however you want it. They must all come from District 2, and have been a PK for at least 3 years and they were handpicked bc they were one of the best.
So in putting up this Peacekeeper plot, they probably wont be busy for a while. Who knows. As always Dominic stays under the radar and no one suspects him. That's part of his plot. But they also know that there is a mole or double agent, but have no idea where or who they are. There will also be a rebellion starting up in one of the rebellious district (plot to come soon). So they will have work there. They do travel from district to district, but not as much because they stay in districts longer than Unit 1-13. An average length is 4 months per district. and if they get a good lead in that district, they stay longer until they've completed mission.
Now that we have the PK plot. We need the rebel plots. So there are already some known/unknown rebels out there. If you already have a plot that includes rebels, please feel free to add them to this plot.
In this. The rebels will be going against the PK. We need group of rebels, with a mastermind behind it. Pref. in a rebellious district. I'd prefer already made chars in this, but if you want to create new ones that's fine too. Perhaps D11 since there's a lot of people there already? The most that will happen here is that your chars will be caught, whipped, jailed, interrogated, and then set free. So that leaves the PK with no solid mastermind. This is also an opportunity to have your chars killed if you so choose!
You may also volunteer to be the mastermind of the riot and either get away with it, with the PKs suspecting you. Or die. Up to you!
WHO'S INTERESTED?
So as some of you may already know. There are different units when it comes to Peacekeepers. So far the only known ones are the travelling PKs who escort people to and from the Capitol and between districts (Dominic/Arram). But there are other units as well. Check out this link: Peacekeeper Units
I am putting out an add for Unit 3-1 (Special Operation Unit/ SOU). This will comprise of a 5 man team. It's a small unit... But because it's only 5 people, that means that they are ONE of the best of the best! Think special task force. Think rangers. Think operatives. Whatever. This units main mission is to quash rebellions and infiltrate the rebels. This team was first created 73 years ago (since the beginning of THG).
Here's how I want the makeup of the team to be.
3 men.
2 women.
1 leader who's been in the longest. 1 newbie just starting out, probably started last year. The rest is however you want it. They must all come from District 2, and have been a PK for at least 3 years and they were handpicked bc they were one of the best.
So in putting up this Peacekeeper plot, they probably wont be busy for a while. Who knows. As always Dominic stays under the radar and no one suspects him. That's part of his plot. But they also know that there is a mole or double agent, but have no idea where or who they are. There will also be a rebellion starting up in one of the rebellious district (plot to come soon). So they will have work there. They do travel from district to district, but not as much because they stay in districts longer than Unit 1-13. An average length is 4 months per district. and if they get a good lead in that district, they stay longer until they've completed mission.
Now that we have the PK plot. We need the rebel plots. So there are already some known/unknown rebels out there. If you already have a plot that includes rebels, please feel free to add them to this plot.
In this. The rebels will be going against the PK. We need group of rebels, with a mastermind behind it. Pref. in a rebellious district. I'd prefer already made chars in this, but if you want to create new ones that's fine too. Perhaps D11 since there's a lot of people there already? The most that will happen here is that your chars will be caught, whipped, jailed, interrogated, and then set free. So that leaves the PK with no solid mastermind. This is also an opportunity to have your chars killed if you so choose!
You may also volunteer to be the mastermind of the riot and either get away with it, with the PKs suspecting you. Or die. Up to you!
WHO'S INTERESTED?